Artifacts

Experience museums your way — on your time, with your voice.

four iphone mockups with app screens
four iphone mockups with app screens

TLDR

TLDR

Many audio guide users find the delivery of information is quite arduous, distracting, lacking personalization, and lacking features. With Artifacts we deliver a customizable audio experience with tailored length, content, and voices along with extensive imagery, summarized recaps, and easy exhibit mapping. Artifact's minimalist design eliminates distractions and focuses directly on the art piece. With these features user can enjoy a simple, personalized, and frictionless experience they can take to each museum.

Overview

Client:

Coursera: Google UX/UI Program

My Role:

Led user research and UX strategy, synthesized survey insights, designed and iterated prototypes, created UX deliverables

Timeframe:

February 2025 - Nov 2025

Tools Used:

Figma, Adobe Suite, Microsoft Suite

Survey responses revealed that museum visitors aren’t opposed to audio guides — they’re opposed to being slowed down, over-informed, or trapped in linear listening experiences causing an experience full of friction. The core opportunity isn’t adding more content, but giving users agency over pacing, depth, and storytelling style, ultimately eliminating that friction.

drawing of person touching watch

Museums invite curiosity and movement, but traditional audio guides often stop visitors in their tracks, turning exploration into a waiting game.

drawing of bored woman with headphones listening to a narrator in speach bubble

Each visitor approaches art with different interests and time constraints, yet audio guides insist on telling the same story, the same way, to everyone.

Woman floating away from museum pieces

When audio demands attention instead of supporting it, visitors are pulled away from the artwork and out of the moment entirely.

The Challenge

How can I help museum goers build a better connection with the art they love through audio guides?

How can I help museum goers build a better connection with the art they love through audio guides?

My Solution

Meet Artifacts

Tailored Depth & Length

While users preferred different levels of detail and duration, these needs clustered into three clear categories. A single onboarding slider lets users choose their ideal experience and instantly see the app adapt.

AI Narration

With over 60% of users requesting more engaging narration, Artifacts enables voice selection directly in the listening experience, giving users control over tone and storytelling style.

Mini Player Controls and Transcription

Many users prefer to read the descriptions over audio so a read along transcription was necessary as a complementary feature to ensure all who used it could benefit.

Context

Context

Objectives

Objectives

Objectives

Artifacts main mission is to:

Provide users with rich information that appeals to their attention and time

Provide users with rich information that appeals to their attention and time

Create a digital platform for any museum or independent exhibition

Create a digital platform for any museum or independent exhibition

Build customer engagement & gain users trust in a world where AI isn't 100% trustworthy yet

Build customer engagement & gain users trust in a world where AI isn't 100% trustworthy yet

Discovery

Initial Research

Initial Research

Survey responses revealed that museum visitors aren’t opposed to audio guides — they’re opposed to being slowed down, over-informed, or trapped in linear listening experiences. The core opportunity isn’t adding more content, but giving users agency over pacing, depth, and storytelling style.

Survey responses revealed that museum visitors aren’t opposed to audio guides — they’re opposed to being slowed down, over-informed, or trapped in linear listening experiences. The core opportunity isn’t adding more content, but giving users agency over pacing, depth, and storytelling style.

Sometimes the audio feels too long & interrupts my museum experience.

Sometimes the audio feels too long & interrupts my museum experience.

Some pieces I want more context, others I just want a quick explanation.

Some pieces I want more context, others I just want a quick explanation.

When the [the narrator] sounds genuinely interested in the topic, it keeps you engaged.

When the [the narrator] sounds genuinely interested in the topic, it keeps you engaged.

My initial survey revealed that while most users had generally positive experiences with museum audio guides, several consistent pain points emerged:

Content wasn’t engaging — users wanted a guide that adapted to their interests rather than delivering the same script to everyone.

Content wasn’t engaging — users wanted a guide that adapted to their interests rather than delivering the same script to everyone.

Time expectations varied widely — some preferred brief overviews, while others wanted deeper detail.

Time expectations varied widely — some preferred brief overviews, while others wanted deeper detail.

Many were bored by long, exhaustive narration — the pacing often felt too slow.

Many were bored by long, exhaustive narration — the pacing often felt too slow.

Voices and delivery style lacked appeal — some wanted background music while others found the narrator dull.

These insights highlighted a common theme...

These insights highlighted a common theme...

Museum-goers want more control over how much they learn and how long it takes. Secondary research on audio guide usage patterns reaffirmed these findings, especially around pacing, personalization, and cognitive overload.

Competitive Audit

After comparing the top 5 apps in the audio guide space I learned there was an opening for a more premium and tailored experience. The app that was most impressive in this space was Smartify which targets many flagship museums and offers rich infomation for its users.

Define

Define

Who Are the Users?

Who Are the Users?

Who Are the Users?

Users were determined by the following persona and museum data on demographics.

Users were determined by the following persona and museum data on demographics.

Who: Museum goers (1-2x per year), students, tourists, and occasional attenders

Who: Museum goers (1-2x per year), students, tourists, and occasional attenders

16-55 years old

16-55 years old

Educated and tech literate

Educated and tech literate

Diverse in race and ethnicity

Urban or travel inclined

Woman sitting down on a hiking trail
Woman sitting down on a hiking trail
Woman sitting down on a hiking trail
Woman sitting down on a hiking trail

"I've always loved museums but now, with my busy schedule, it's harder to spend the time I want attending them."

Age

38

Location

Kansas City, KS

Education

Masters Degree

Occupation

Marketing Executive

Economic level

Upper Middle Class

"I love exercising, but it’s so hard to motivate myself to do even the simplest things."

"I love exercising, but it’s so hard to motivate myself to do even the simplest things."

Emma's Bio

Emma is a seasoned museum enthusiast who needs a personalized, richly detailed audio guide experience because she craves engaging yet concise storytelling that fits her busy lifestyle.

Frustrations

  • Boring & linear experiences

  • Lack of personalization

  • Overly academic narration that doesn't suit her interests

Behaviors

  • Planner: Emma plans museums visits ahead of time

  • Tech forward: Uses her phone as an organizational hub

  • Visual immersion: Prefers audio over reading placards

Motivations

  • Interest in art, history, and culture.

  • Personal time away from kids and family.

  • Prefers modern tools that integrate seamlessly with her lifestyle.

Goals

  • Absorb high quality, contextual information without wasting time on filler

  • Efficiency while exploring

  • Find a guide that balances education with narrative flow

This user persona informed several key features.

Tailored length: many different versions of the same content can be stored with the help of AI models that summarize or lengthen the content based on the users preferences.

Tailored length: many different versions of the same content can be stored with the help of AI models that summarize or lengthen the content based on the users preferences.

Custom Narration: With the help of AI users can select their desired voice, making the content more engaging.

Custom Narration: With the help of AI users can select their desired voice, making the content more engaging.

Transcribed Audio Guide: We don't want to leave users behind who don't prefer audio so I will include accessible text users can follow allong to that still adheres to their preferences.

Transcribed Audio Guide: We don't want to leave users behind who don't prefer audio so I will include accessible text users can follow allong to that still adheres to their preferences.

Feature Prioritization

By letting users rank their needs, I mapped everything into a priority matrix. That quickly exposed which solutions were worth building now and which ones should wait for a later release.

This included:

Narration/voice personalization

Tailored Length Controls

Transcribed guide text

Detail adjusting

Playback speed controls

Develop

Low-fi Wireframes & User Flow

Once features were prioritized I sketched some wireframes of the homepage and modeled other pages based on it's language.

An amalgamation of the sketches worked best for the content involved. I continued with the prototype and focused on the onboarding flow where users must choose their preferences that would inform the rest of the experience. An emphasis on imagery was placed above the fold as a minimal experience was mentioned by several users in the survey.

userflow v1 diagram and prototype screenshot

A 25% dropoff rate & difficulty accessing features proved iteration was necessary

The prototype was tested to ensure it met user and business goals. Metrics from the the usability study revealed 3 key themes I would tackle first. Changes were made between the low-fi and high-fi prototypes to save on time and resources.

Theme #1: Navigation

Navigating the app was difficult due to repeat page layout and lack of labeling.

Insight

Users need a more intuitive way to orient themselves within the app.

prototype screenshots before and after
prototype screenshots before and after
prototype screenshots before and after
prototype screenshots before and after

Solution

By varying the layout and heirarchy I was able to draw a distinction between pages allowing users to form a mental breadcrumb of their experience.

Theme #2: Playback Controls

Many users were unaware of the media drawer and what its use case.

Insight

The media drawer should be more noticeable and clearly communicated.

prototype screenshots before and after
prototype screenshots before and after
prototype screenshots before and after
prototype screenshots before and after

Solution

To make the media drawer more noticeable I scaled it up, added hints of features in the closed state and increased it's contrast. The open state now has more prominent features and a transcription to better align with user needs. I also added a media drawer page to the onboarding to inform the user of this feature early.

Theme #3: Interactive Feedback

Most users weren’t sure if they completed the task due to lack of feedback in the prototype.

Insight

There should be sufficient micro-interactions to communicate success or failure to users.


There should be sufficient micro-interactions to communicate success or failure to users.

Solution

The main goal here was to communicate success better. I added interactions ensure the user knew they complete the task.

Additional Feedback from a Designer

The onboarding requires too many clicks to receive the first "win". Do we really need this level of granularity?

The onboarding requires too many clicks to receive the first "win". Do we really need this level of granularity?

Solution:

This feedback revealed that onboarding required too many clicks before delivering value and studies show the less friction at the start increase usage rates. I reduced 17 preference selections into a single interest slider, minimizing friction while maintaining personalization. The recovered attention allowed me to introduce story-driven onboarding screens that build emotional buy-in and help users reach a first “win” faster.

Solution:

This feedback revealed that onboarding required too many clicks before delivering value and studies show the less friction at the start increase usage rates. I reduced 17 preference selections into a single interest slider, minimizing friction while maintaining personalization. The recovered attention allowed me to introduce story-driven onboarding screens that build emotional buy-in and help users reach a first “win” faster.

Version 1

Version 2

Does the placement of the account creation page within the flow help the user or the business?

Does the placement of the account creation page within the flow help the user or the business?

Solution:

Early account creation added friction before users experienced value. I removed it from onboarding to prioritize activation and reduce drop-off, deferring authentication until after emotional buy-in. This approach protects conversion while allowing future testing to determine the optimal placement based on business and retention metrics.

Amazon received pushback from their AI audiobook product, are you sure this is what users want?

Amazon received pushback from their AI audiobook product, are you sure this is what users want?

Informed Response:

While AI audiobook narration has faced resistance due to emotional and performance expectations, museum audio guides are judged on clarity, relevance, and efficiency. AI is well-suited here, enabling personalized depth, flexible pacing, and on-demand storytelling. In this context, AI narration enhances usability and exploration rather than attempting to replace human performance.

Iteration Summary

User testing revealed points I was able to iterate on and find the best solution. The main changes were to:

Onboarding: Users can now enjoy choosing their preferences without prolonged interactions.

Navigation: Artifacts doesn't have more than 2 modes so a traditional nav bar was left out for now, so users had a difficult time orienting themselves. A slight variation in page layout proved to benefit the users in app awareness.

Playback Controls: Users needed a more robust playbar that communicated it could be opened. After iteration the playbar is more noticeable and understandable according to our users.

Interactions: The movement between pages and buttons has been expanded and communicates success much better.

userflow diagram and prototype screenshot
userflow diagram and prototype screenshot
userflow diagram and prototype screenshot

Delivery

While crafting Artifact I kept user and business goals at the forefront. The result are a proven app prototype that:

Provides users with rich information that appeals to their attention and time

Creates a digital platform for any museum or independent exhibition

Builds customer engagement & gain users trust in a world where AI isn't 100% trustworthy yet

Key Learnings

During the creation of Artifacts it was imperative to know the user deeply and iterate constantly. Even iterating on the surveys proved to show more valuable information. Sharpening my skills with AI was also important as it will have lasting impacts on my work and the world.

In the Future...

Testing was a key component in making sure we met the users needs so my goal will be to continue to test components that users find care most about. Also, taking new critiques from designers will be my goal since that informed many great changes and provoked new design challenges.

Thank you for your time!

Like my work? Let's chat.